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RadicalRonik
Hey Ya!!!, I'm the Rad Lad. A guy who likes retro shit, and make music (RANCOROUS PEOPLE DNI).
My favourite things are:
-70s/80s/90s anime
-arcade fighting games
-thrash metal music
-kaiju eiga/tokusatsu
-vhs stuff

Age 20, A Guy

Ikemen Dev

Scumbag High School

Chill-E

Joined on 9/13/21

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RadicalRonik's News

Posted by RadicalRonik - March 14th, 2023


Hey Everyone! I came with fast news! The first one being that Toru Stage (AKA the Lightport Town) being improved, with arrangements and improvements with the color palette and the shading.

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Sorry if this news are so plain, i had entered to the superior education, and i was a bit busy.


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Posted by RadicalRonik - March 8th, 2023


Hey Guyz and Galz, i'm here with the last stage for the first complete alpha. The Kasai Stage.

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And as you can see, It's a damaged bridge in front of a volcano that's surrounded with a lava sea.

Well. with other news, i completed Hyozan and Kasai special moves. but i don't have enough time for show them.


And that was it! Stay tuned for the next news for Ravage Fist Development Vlogs!


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Posted by RadicalRonik - March 5th, 2023


Hi There Guyz and Galz. keeping up with the devlog news, i made the Hyozan Stage, and fixed Delta Stage.

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And respecting to Hyo-Senpai, I made a Strong Punch animation, where he generates ice from his hands, and morphs it into spiky and sharp weapons (Such as here, where Hyozan generates a Axe in his hand).

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And also made a Yuzo one.

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And for last, I made a crouch animation for Starbrighter.

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...And yes, her crouch animation is a bit flashy. (And if you are watching her crouching, Her magical girl uniform is is actually a leotard with a miniskirt. Just like Sailor Moon. And so her leotard bottom is blue.)


And there is!. The Ravage Fist Devlog News!


PD: PLEASE DO NOT STEAL THESE SPRITES!!!


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Posted by RadicalRonik - February 28th, 2023


Hey there! I came with news, and some of that news, are the New Delta Stage!!!

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I personally inspired myself in the Transformers G1/Challenge of the Gobots ambience type, with futuristic skyscrapers and domes. And i used some of the Pico-8 color pallete for things like the floor, and foregrounds.


Well. these are the today's news. Care yourselves and be Cool!


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Posted by RadicalRonik - February 21st, 2023


Hi there dudez. The Rad Lad again. Today I bring 2 news (One already in the game and another that will be planned to be implemented.)

the first is that this is the new Kirime Stage. For this in particular, i based myself in the Kyoto shrines and forests, and the Mt. Fuji for the stage of this Kunoichi Warrior.

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The Second One.


The second new thing I plan to bring to the game is a COCOCOCOCCombo Counter!


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in which, as in video games like KI or MVC, while the number of hits increases, the game describes it with a simple word, in order to encourage players to continue improving themselves in chain combos, or classificating the number of hits of a Super Move.


The number of hits will be named like this:

3 hits = Triple

4 hits = Simple

5 hits = Dope

6 hits = Tough

7 hits = Rude

8 hits = Mighty

9 hits = Thunder

10 hits = Thrasher

11 hits = Savage

12 hits = Harsh

13 hits = Blazing

14 hits = Ballistic

15 hits = Atomic

16 hits = Berserk

17 hits = Rampage

18 hits = Radical

19 hits = Genocide

+20 hits = Devastator


PS: Some combo names are based in some media characters and games (Such as Mighty, Thunder, Ballistic, Berserk, Genocide and Devastator.)

Well this is all for now. I'm Radical Ronik, and i will see you next time!


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Posted by RadicalRonik - February 18th, 2023


I improved the character selection screen.

PS: for this improvement, I based it on the Uchu Mega Fight select screen.

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Posted by RadicalRonik - February 15th, 2023


Hi there folks! I did more improves to the fighters.

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Here is some improves to Tagoras, Kirime, Yuzo, and Tereon sprites.


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And also for Hyozan and Kasai.


(PD: No one has permission to use these sprites, unless they are collaborating with the project.)


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Posted by RadicalRonik - February 14th, 2023


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And if you are wondering, these portraits represent the full faces of the fighters.


The Characters are the Next:

1-Toru

2-Yuzo

3-Starbrighter

4-Tagoras

5-Kirime

6-Delta

7-Hyozan

8-Kasai

9-Kaori (Sub-Boss)

10-Tereon (DA BIG BOSS!!!).


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Posted by RadicalRonik - February 14th, 2023


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Well Well Well. I made a small improvement in the sprites of the game. here are the new Toru (The BF Killer), Kaori (The 80s anime styled Sekka), Delta (The Reploid/Transformer/Gobot hybrid), and Starbrighter (The Magical Girl).


Lately I've been feeling the medium heavy work, because despite having good bases, I've been having some mental blocks that have really been making my work difficult. so I would need people who can give me a hand with the graphic part of the game (Things like the sprites of the characters, stages, HUD, etc...).


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Posted by RadicalRonik - February 11th, 2023


Hi Everyone. I'm Radical, and this is a project that i started to develop starting this year, but it have 4 years old (It started in 2019). His name is "Ravage Fist." a 2D fighter resembling 80s and 90s arcade classics and retro anime.


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For the first build, the game will have 11 characters (8 Playable, 2 Bosses, and a Hidden Character.)


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The Game has a 6 button gameplay, with various MvC Gameplay Features, and some from other games.


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For now, every process of the game (Ex: Sprites, BGMs, SFX, and Coding) was being made by me (Except for some assets that are in for placeholder). But I am open to people who would like to support this project that I am fervently doing. (For now, the game runs in Ikemen GO.)


Well. If you want more information, here is my discord:


Ronik Radioaktiv#9464


But well. There is some information that i'm showing for the project that i'm doing.


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